Araştırma Makalesi
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The Relationship between Game Addiction and Personality Traits

Yıl 2021, Cilt: 5 Sayı: 2, 149 - 160, 31.10.2021
https://doi.org/10.32433/eje.871051

Öz

This study aims to examine the relationship between children's game addiction and personality traits and whether children's game addiction levels differ significantly according to age, class level, and gender. This research was conducted on teenagers in the British high school of Kosovo, which is located in Pristina. The sample was composed of 239 teenagers studying at high school in Kosovo in the academic year of 2016-2017. The sample of the study consisted of 239 teenagers between the ages of 12-17. 130 (54.4%) of the participants were female and 109 (45.6%) were male. In the research, first of all, the normality of the data was tested, and since it was determined that the data were normally distributed, analyzes were carried out using parametric tests. As a result of the analysis, game addiction of children was found to be negatively correlated with a personality tra, and positively correlated with a neurotic personality trait. No relationship was found between game addiction and personality traits such as extraversion. There was no significant mean difference between game addiction and age, gender, and grade level. As a result, there is a relationship between game addiction and tender-mindedness personality traits and neuroticism. The fact that game addiction is not related to age and grade level may be due to the fact that the sample has similar developmental characteristics.

Kaynakça

  • Fisher, S. (1994). Identifying Video Game Addiction İn Children And Adolescents. Addictive Behaviors, 19, 545-553. Funk, J.B. (1993). Reevaluating The İmpact Of Violent Video Games. Clinical Pediatrics, 32.
  • Griffiths, M. D. & Hunt, N. (1998). Dependence on Computer Games by Adolescents. Psychological Reports, 82(2).
  • Kubey, R. W. Lavin, M. J. ve Barrows, J. R. (2001). Internet Use And Collegiate Academic Performance Decrements: Early Findings. Journal of Communication, 52(2), 366-382.
  • Onay, P.D, Tüfekçi, A. & Çağıltay, K. (2005). Türkiye’deki Öğrencilerin Bilgisayar Oyunu Oynama Alışkanlıkları ve Oyun Tercihleri: ODTÜ ve Gazi Üniversitesi Öğrencileri Arası Karşılaştırmalı Bir Çalışma, Bilişim Teknolojileri Işığında Eğitim Konferansı, Ankara.
  • Bonannoa, P. ve Kommers, P. A. M. (2005). Gender Differences And Styles In The Use Of Digital Games. Educational Psychology, 25 (1), 13-14.
  • Griffiths, M. D. ve Hunt, N. (1995). Computer Game Playing In Adolescence: Prevalence And Demographic Indicators. Journal of Community and Applied Social Psycholog, 5, 189–193.
  • Kim, E. J., Namkoong, K., Ku, T. and Kim, S. J. 2008. The relationship between online game addiction and aggression, self-control and narcissistic personality traits.. European Psychiatry, 23: 212–218.
  • Yavuz, O . (2018). Özel Yetenekli Öğrencilerde İnternet ve Oyun Bağımlılığı ile Algılanan Sosyal Destek Düzeylerinin İncelenmesi . Yaşam Becerileri Psikoloji Dergisi , 2 (4) , 281-296 . DOI: 10.31461/ybpd.475080. Jeong, E.J., Lee, H.R. (2015). Addictive use due to personality: focused on big five personality traits and game addiction. Int. J. Soc. Behav. Educ. Econ. Bus. Ind. Eng. 9(6), 1995–1999.
  • American Psychiatric Association. (2013). Diagnostic and statistical manual of mental disorders (5th ed.). Arlington, VA: Author.
  • Aral N, Doğan-Keskin A. (2018a). Ebeveyn bakış açısıyla 0-6 yaş döneminde teknolojik alet kullanımının incelenmesi. Addicta: The Turkish Journal on Addiction, 5: 317–348.
  • Atkinson, R.L., Atkinson, R.C. ve Hilgard, E.R. (1995). Psikolojiye Giriş. İstanbul: Sosyal Yayınlar.
  • Buchanan, D. ve A. Huczynski.(1997). Organizational Behaviour.An Introductory Text. 3. Basım. Prentice Hall International. UK.
  • Di Blasi, M., Giardina, A., Lo Coco, G., Giordano, C., Billieux, J., Schimmenti. (2020), A. A compensatory model to understand dysfunctional personality traits in problematic gaming: The role of vulnerable narcissism. Personal. Individ. Differ. 160, 109921
  • Durna, U. (2005). A ve B Tipi Kişilik Yapılarını ve Bu Kişilik Yapılarını Etkileyen Faktörlerle İlgili Bir Araştırma.İktisadi ve İdari Bilimler Dergisi.19.1, 276- 290. Goldberg I. (1998). Is there truth in jest? Erişim Adresi: [http://www-usr.rider.edu/~suler/psycyber/supportgp.html] Erişim Tarihi: 14/11/2019.
  • Horzum M.B. (2011). İlköğretim Öğrencilerinin Bilgisayar Oyunu Bağımlılık Düzeylerinin Çeşitli Değişkenlere Göre İncelenmesi, Eğitim ve Bilim 36.
  • Horzum, M. B., Ayas, T., & Padır, M. A. (2017). Adaptation of Big Five Personality Traits Scale to Turkish culture. Sakarya Journal of Education, 7 (2), 398–408. doi:10.19126/suje.298430
  • Irmak, Y. A. ve Erdoğan, S. (2016). Ergen ve genç erişkinlerde dijital oyun bağımlılığı: güncel bir bakış. Türk Psikiyatri Dergisi, 27(2), 128-137. Karasar, N. (2006). Bilimsel Araştırma Yöntemi. Ankara: Nobel Yayıncılık.
  • Kim, E. J., Namkoong, K., Ku, T., & Kim, S. J. (2008). The relationship between online game addiction and aggression, self-control and narcissistic personality traits. European Psychiatry, 23(3), 212−218
  • Kuss, D.J., Griffiths, M.D ve Binder, J.F. (2013). Internet Addiction in Students: Prevalence And Risk Factors. Computers in Human Behavior. 29. 959–966.
  • Laier C, Wegmann E and Brand M (2018) Personality and Cognition in Gamers: Avoidance Expectancies Mediate the Relationship Between Maladaptive Personality Traits and Symptoms of Internet-Gaming Disorder. Front. Psychiatry 9:304. doi: 10.3389/fpsyt.2018.00304
  • Rammstedt, B. ve John, O. P. (2007). Measuring personality in one minute or less: A 10-item short version of the Big Five Inventory in English and German. Journal of research in Personality, 41(1), 203-212.
  • Taş, İbrahim, & Ayas, T. (2015). Relationship the level of internet addiction with personality traits of high school students; Lise öğrencilerinin internet bağımlılık düzeyinin kişilik özellikleriyle ilişkisi. Journal of Human Sciences, 12(2), 150-162.
  • Vollmer, C, Randler, C, Horzum, M.B; Ayas, T. (2014). Computer Game Addiction in Adolescents and Its Relationship to Chronotype and Personality SAGE Open 1- 9 DOI: 10.1177/2158244013518054.
  • Wang, C.W., Ho, R.T.H., Chan, C.L.W ve Tse, S. (2015). Exploring Personality Characteristics Of Chinese Adolescents With Internet - Related Addictive Behaviors: Trait Differences For Gaming Addiction And Social Networking Addiction. Addictive Behaviors. 42. 32 – 35.
  • Wang, C.-W., Ho, R.T.H., Chan, C.L.W. & Tse, S. (2014). Exploring Personality Characteristics of Chinese Adolescents with Internet-Related Addictive Behaviors: Trait Differences for Gaming Addiction and Social Networking Addiction, Addictive Behaviors, doi: 10.1016/j.addbeh.2014.10.03.
  • Wiggins, J. S. (1996). The five-factor model of personality: Theoretical perspectives. New York: Guilford Publications.

The Relationship between Game Addiction and Personality Traits

Yıl 2021, Cilt: 5 Sayı: 2, 149 - 160, 31.10.2021
https://doi.org/10.32433/eje.871051

Öz

This study aims to examine the relationship between children's game addiction and personality traits and whether children's game addiction levels differ significantly according to age, class level, and gender. This research was conducted on teenagers in the British high school of Kosovo, which is located in Pristina. The sample was composed of 239 teenagers studying at high school in Kosovo in the academic year of 2016-2017. The sample of the study consisted of 239 teenagers between the ages of 12-17. 130 (54.4%) of the participants were female and 109 (45.6%) were male. In the research, first of all, the normality of the data was tested, and since it was determined that the data were normally distributed, analyzes were carried out using parametric tests. As a result of the analysis, game addiction of children was found to be negatively correlated with a personality tra, and positively correlated with a neurotic personality trait. No relationship was found between game addiction and personality traits such as extraversion. There was no significant mean difference between game addiction and age, gender, and grade level. As a result, there is a relationship between game addiction and tender-mindedness personality traits and neuroticism. The fact that game addiction is not related to age and grade level may be due to the fact that the sample has similar developmental characteristics.

Kaynakça

  • Fisher, S. (1994). Identifying Video Game Addiction İn Children And Adolescents. Addictive Behaviors, 19, 545-553. Funk, J.B. (1993). Reevaluating The İmpact Of Violent Video Games. Clinical Pediatrics, 32.
  • Griffiths, M. D. & Hunt, N. (1998). Dependence on Computer Games by Adolescents. Psychological Reports, 82(2).
  • Kubey, R. W. Lavin, M. J. ve Barrows, J. R. (2001). Internet Use And Collegiate Academic Performance Decrements: Early Findings. Journal of Communication, 52(2), 366-382.
  • Onay, P.D, Tüfekçi, A. & Çağıltay, K. (2005). Türkiye’deki Öğrencilerin Bilgisayar Oyunu Oynama Alışkanlıkları ve Oyun Tercihleri: ODTÜ ve Gazi Üniversitesi Öğrencileri Arası Karşılaştırmalı Bir Çalışma, Bilişim Teknolojileri Işığında Eğitim Konferansı, Ankara.
  • Bonannoa, P. ve Kommers, P. A. M. (2005). Gender Differences And Styles In The Use Of Digital Games. Educational Psychology, 25 (1), 13-14.
  • Griffiths, M. D. ve Hunt, N. (1995). Computer Game Playing In Adolescence: Prevalence And Demographic Indicators. Journal of Community and Applied Social Psycholog, 5, 189–193.
  • Kim, E. J., Namkoong, K., Ku, T. and Kim, S. J. 2008. The relationship between online game addiction and aggression, self-control and narcissistic personality traits.. European Psychiatry, 23: 212–218.
  • Yavuz, O . (2018). Özel Yetenekli Öğrencilerde İnternet ve Oyun Bağımlılığı ile Algılanan Sosyal Destek Düzeylerinin İncelenmesi . Yaşam Becerileri Psikoloji Dergisi , 2 (4) , 281-296 . DOI: 10.31461/ybpd.475080. Jeong, E.J., Lee, H.R. (2015). Addictive use due to personality: focused on big five personality traits and game addiction. Int. J. Soc. Behav. Educ. Econ. Bus. Ind. Eng. 9(6), 1995–1999.
  • American Psychiatric Association. (2013). Diagnostic and statistical manual of mental disorders (5th ed.). Arlington, VA: Author.
  • Aral N, Doğan-Keskin A. (2018a). Ebeveyn bakış açısıyla 0-6 yaş döneminde teknolojik alet kullanımının incelenmesi. Addicta: The Turkish Journal on Addiction, 5: 317–348.
  • Atkinson, R.L., Atkinson, R.C. ve Hilgard, E.R. (1995). Psikolojiye Giriş. İstanbul: Sosyal Yayınlar.
  • Buchanan, D. ve A. Huczynski.(1997). Organizational Behaviour.An Introductory Text. 3. Basım. Prentice Hall International. UK.
  • Di Blasi, M., Giardina, A., Lo Coco, G., Giordano, C., Billieux, J., Schimmenti. (2020), A. A compensatory model to understand dysfunctional personality traits in problematic gaming: The role of vulnerable narcissism. Personal. Individ. Differ. 160, 109921
  • Durna, U. (2005). A ve B Tipi Kişilik Yapılarını ve Bu Kişilik Yapılarını Etkileyen Faktörlerle İlgili Bir Araştırma.İktisadi ve İdari Bilimler Dergisi.19.1, 276- 290. Goldberg I. (1998). Is there truth in jest? Erişim Adresi: [http://www-usr.rider.edu/~suler/psycyber/supportgp.html] Erişim Tarihi: 14/11/2019.
  • Horzum M.B. (2011). İlköğretim Öğrencilerinin Bilgisayar Oyunu Bağımlılık Düzeylerinin Çeşitli Değişkenlere Göre İncelenmesi, Eğitim ve Bilim 36.
  • Horzum, M. B., Ayas, T., & Padır, M. A. (2017). Adaptation of Big Five Personality Traits Scale to Turkish culture. Sakarya Journal of Education, 7 (2), 398–408. doi:10.19126/suje.298430
  • Irmak, Y. A. ve Erdoğan, S. (2016). Ergen ve genç erişkinlerde dijital oyun bağımlılığı: güncel bir bakış. Türk Psikiyatri Dergisi, 27(2), 128-137. Karasar, N. (2006). Bilimsel Araştırma Yöntemi. Ankara: Nobel Yayıncılık.
  • Kim, E. J., Namkoong, K., Ku, T., & Kim, S. J. (2008). The relationship between online game addiction and aggression, self-control and narcissistic personality traits. European Psychiatry, 23(3), 212−218
  • Kuss, D.J., Griffiths, M.D ve Binder, J.F. (2013). Internet Addiction in Students: Prevalence And Risk Factors. Computers in Human Behavior. 29. 959–966.
  • Laier C, Wegmann E and Brand M (2018) Personality and Cognition in Gamers: Avoidance Expectancies Mediate the Relationship Between Maladaptive Personality Traits and Symptoms of Internet-Gaming Disorder. Front. Psychiatry 9:304. doi: 10.3389/fpsyt.2018.00304
  • Rammstedt, B. ve John, O. P. (2007). Measuring personality in one minute or less: A 10-item short version of the Big Five Inventory in English and German. Journal of research in Personality, 41(1), 203-212.
  • Taş, İbrahim, & Ayas, T. (2015). Relationship the level of internet addiction with personality traits of high school students; Lise öğrencilerinin internet bağımlılık düzeyinin kişilik özellikleriyle ilişkisi. Journal of Human Sciences, 12(2), 150-162.
  • Vollmer, C, Randler, C, Horzum, M.B; Ayas, T. (2014). Computer Game Addiction in Adolescents and Its Relationship to Chronotype and Personality SAGE Open 1- 9 DOI: 10.1177/2158244013518054.
  • Wang, C.W., Ho, R.T.H., Chan, C.L.W ve Tse, S. (2015). Exploring Personality Characteristics Of Chinese Adolescents With Internet - Related Addictive Behaviors: Trait Differences For Gaming Addiction And Social Networking Addiction. Addictive Behaviors. 42. 32 – 35.
  • Wang, C.-W., Ho, R.T.H., Chan, C.L.W. & Tse, S. (2014). Exploring Personality Characteristics of Chinese Adolescents with Internet-Related Addictive Behaviors: Trait Differences for Gaming Addiction and Social Networking Addiction, Addictive Behaviors, doi: 10.1016/j.addbeh.2014.10.03.
  • Wiggins, J. S. (1996). The five-factor model of personality: Theoretical perspectives. New York: Guilford Publications.
Toplam 26 adet kaynakça vardır.

Ayrıntılar

Birincil Dil İngilizce
Konular Eğitim Üzerine Çalışmalar
Bölüm Araştırma Makalesi
Yazarlar

Ertan Basha 0000-0002-5231-7806

Yayımlanma Tarihi 31 Ekim 2021
Gönderilme Tarihi 7 Şubat 2021
Kabul Tarihi 23 Eylül 2021
Yayımlandığı Sayı Yıl 2021 Cilt: 5 Sayı: 2

Kaynak Göster

APA Basha, E. (2021). The Relationship between Game Addiction and Personality Traits. Erciyes Journal of Education, 5(2), 149-160. https://doi.org/10.32433/eje.871051

ERCİYES JOURNAL OF EDUCATION [EJE]

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