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A New Era in Marketing: Phygital Marketing

Yıl 2021, Cilt: 3 Sayı: 2, 99 - 131, 31.08.2021

Öz

Today the widespread use of the internet and smart phones and technological developments such as augmented reality (AR), virtual reality (VR) and radio frequency identification systems (RFID) cause a great change in both the marketing methods used by businesses and the behavior of consumers. Although research shows that the share of e-commerce in retail sales continues to increase, physical store shopping remains attractive for Generation Y and Z. Although e-commerce has many advantages over physical retail, physical stores also allow businesses to create experiences that e-commerce cannot offer. First introduced in 2013, phygital marketing is about seamlessly integrating marketing efforts between the physical and digital worlds. The reason for combining online and offline experiences is to take advantage of the best of both worlds, to provide unique and highly personalized experiences that leave a lasting impression to customers.. This study focuses on creating a broad conceptual framework for phygital marketing. In addition, the study aims to assist business managers in making relevant marketing decisions by sharing up-to-date statistics and phygital marketing strategies.

Kaynakça

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  • Aiolfi, S.ve Sabbadin, E. (2019). Fashion and New Luxury Digital Disruption: The New Challenges of Fashion Between Omnichannel and Traditional Retailing, International Journal of Business and Management, 14 (8), 41-51.
  • Allen, C. (2018). Let’s Get Phygital: Changing Trends of Cash Payment Solutions in Retail at NRF 2018, https://www.kioskmarketplace.com/blogs/lets-get-phygital-changing-trends-of-cash-payment-solutions-in-retail-at-nrf-2018/ , Erişim Tarihi: 26.01.2021
  • Andrade, J. ve Dias, P. (2020). A Phygital Approach to Cultural Heritage: Augmented Reality at Regaleira, Virtual Archaeology Review, 11(22), 15-25.
  • Anuradha, A., Manimekalai, J. ve Thangaraja, A. (2020). Entertainmerce and Phygital Consumers - Changing Preferences for Retail Shopping Destinations and Retailtainment Options, Journal of Xidian University, 14(6).
  • Armstrong, K. ve Rutter , C. (2017). Exploring the Enigma of the Happiness Construct in Phygital Fashion Experiences, Advanced Fashion Technology and Operations Management, IGI Global, 220-233.
  • Ballina, F., Valdes, L. ve Del Valle, E. (2019). The Phygital Experience in the Smart Tourism Destination, International Journal of Tourism Cities, 5(4), 656-671.
  • Belghiti, S., Ochs, A., Lemoine, J.-F. ve Badot, O. (2017). The Phygital Shopping Experience: An Attempt at Conceptualization and Empirical Investigation, Rossi P., Krey N. (eds) Marketing Transformation: Marketing Practice in an Ever Changing World, AMSWMC 2017, Developments in Marketing Science: Proceedings of the Academy of Marketing Science. Springer, Cham, 61-74.
  • Bhardwaj, A., Bhardwaj, M. ve Gaur, A. (2016). Virtual Reality: An Overview, International Journal of Scientific and Technical Advancements, 2 (4), 159-164.
  • Brenner , M. (2020). What is Phygital Marketing? How to Use It and 5 Consumer Marketing Examples, https://marketinginsidergroup.com/marketing-strategy/what-is-phygital-marketing-how-to-use-it-and-5-examples/ ,Erişim Tarihi: 26.01.2021.
  • Camilli, M., Dibitonto, M., Vona, A., Medaglia, C. ve Di Nocera, F. (2011). User-Centered Design Approach for Interactive Kiosks: Evaluation and Redesign of an Automatic Teller Machine, Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction: Facing Complexity, 85-91.
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  • Cheng, R.-S. ve Hong, W.-J. (2016). Seamless Guidance System Combining GPS, BLE Beacon, and NFC Technologies, Mobile Information Systems, 2016, Article ID 5032365, 1-12.
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PAZARLAMADA YENİ BİR DÖNEM: FİJİTAL PAZARLAMA

Yıl 2021, Cilt: 3 Sayı: 2, 99 - 131, 31.08.2021

Öz

Günümüzde internetin ve akıllı telefonların kullanımının yaygınlaşması ve arttırılmış gerçeklik (AR), sanal gerçeklik (VR) ve radyo frekansı tanımlama sistemleri (RFID) gibi teknolojik gelişmeler hem işletmelerin kullandığı pazarlama yöntemlerinde hem de tüketicilerin davranışlarında büyük bir değişim yaşanmasına neden olmaktadır. Araştırmalar, e-ticaretin, perakende satışlar içindeki payının artmaya devam ettiğini gösterse de, Y ve Z kuşağı için fiziksel mağazalardan alışveriş hala cazibesini korumaktadır. E-ticaretin fiziksel perakendeye göre birçok avantajı bulunmasına rağmen, fiziksel mağazalar da işletmelerin e-ticaretin sunamayacağı deneyimler oluşturmasına olanak tanır. İlk kez 2013 yılında tanıtılan fijital pazarlama, pazarlama çabalarını fiziksel ve dijital dünyalar arasında sorunsuz bir şekilde entegre etmekle igilidir. Çevrimiçi ve çevrimdışı deneyimleri birleştirmenin nedeni, her iki dünyanın en iyi yönlerinden yararlanmak, müşterilere kalıcı bir izlenim bırakan benzersiz ve son derece kişiselleştirilmiş deneyimler sunmaktır. Bu çalışma, fijital pazarlama hakkında geniş bir kavramsal çerçeve oluşturmaya odaklanmaktadır. Ayrıca çalışma, güncel istatistikleri ve fijital pazarlama stratejilerini de paylaşarak ilgili pazarlama kararlarını alırken işletme yöneticilerine yardımcı olmayı amaçlamaktadır.

Kaynakça

  • AdAge & Unidays. (2018). Gen Z: Decoding The Digital Generation, https://cdn2.hubspot.net/hubfs/4000540/4%20-%20unidays-content/reports/reports-pdf-versions/UNiDAYS-Ad-Age-Tech-2019-Report.pdf , Erişim Tarihi: 26.01.2021
  • Aiolfi, S.ve Sabbadin, E. (2019). Fashion and New Luxury Digital Disruption: The New Challenges of Fashion Between Omnichannel and Traditional Retailing, International Journal of Business and Management, 14 (8), 41-51.
  • Allen, C. (2018). Let’s Get Phygital: Changing Trends of Cash Payment Solutions in Retail at NRF 2018, https://www.kioskmarketplace.com/blogs/lets-get-phygital-changing-trends-of-cash-payment-solutions-in-retail-at-nrf-2018/ , Erişim Tarihi: 26.01.2021
  • Andrade, J. ve Dias, P. (2020). A Phygital Approach to Cultural Heritage: Augmented Reality at Regaleira, Virtual Archaeology Review, 11(22), 15-25.
  • Anuradha, A., Manimekalai, J. ve Thangaraja, A. (2020). Entertainmerce and Phygital Consumers - Changing Preferences for Retail Shopping Destinations and Retailtainment Options, Journal of Xidian University, 14(6).
  • Armstrong, K. ve Rutter , C. (2017). Exploring the Enigma of the Happiness Construct in Phygital Fashion Experiences, Advanced Fashion Technology and Operations Management, IGI Global, 220-233.
  • Ballina, F., Valdes, L. ve Del Valle, E. (2019). The Phygital Experience in the Smart Tourism Destination, International Journal of Tourism Cities, 5(4), 656-671.
  • Belghiti, S., Ochs, A., Lemoine, J.-F. ve Badot, O. (2017). The Phygital Shopping Experience: An Attempt at Conceptualization and Empirical Investigation, Rossi P., Krey N. (eds) Marketing Transformation: Marketing Practice in an Ever Changing World, AMSWMC 2017, Developments in Marketing Science: Proceedings of the Academy of Marketing Science. Springer, Cham, 61-74.
  • Bhardwaj, A., Bhardwaj, M. ve Gaur, A. (2016). Virtual Reality: An Overview, International Journal of Scientific and Technical Advancements, 2 (4), 159-164.
  • Brenner , M. (2020). What is Phygital Marketing? How to Use It and 5 Consumer Marketing Examples, https://marketinginsidergroup.com/marketing-strategy/what-is-phygital-marketing-how-to-use-it-and-5-examples/ ,Erişim Tarihi: 26.01.2021.
  • Camilli, M., Dibitonto, M., Vona, A., Medaglia, C. ve Di Nocera, F. (2011). User-Centered Design Approach for Interactive Kiosks: Evaluation and Redesign of an Automatic Teller Machine, Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction: Facing Complexity, 85-91.
  • Carmigniani, J. ve Furht, B. (2011). Augmented Reality: An Overview, Handbook of Augmented Reality, Springer, New York, NY., 3-46.
  • Cata, T., Patel, P. ve Sakaguchi, T. (2013). QR Code: A New Opportunity for Effective Mobile Marketing, Journal of Mobile Technologies, Knowledge and Society, 2013 (2013), Article ID 748267, 1-7.
  • Chastel, A., Grondin, S. ve Baland, J. (2019). Phygital Boom May Lead To Luxury Implosion, Global Fashion Management Conference at Paris, 1-4.
  • Cheng, R.-S. ve Hong, W.-J. (2016). Seamless Guidance System Combining GPS, BLE Beacon, and NFC Technologies, Mobile Information Systems, 2016, Article ID 5032365, 1-12.
  • Coimbra, J. (2019). Phygital Retail: How Can Disruptive IoT-enabled in-Store Technologies Maximize Value in the Retail Industry?, Universidade Catoliga Portuguesa, Master Dissertations.
  • Conder, P. (2014). Let's Get Phygital: Ten Ways to Connect with Your Your Customers in an Omnichannel Universe, Lenati LLC, https://www.lenati.com/wp-content/uploads/legacy/LETS_GET_PHYGITAL.pdf ,Erişim Tarihi: 26.01.2021.
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  • David, F. (2017). The Luxury Store of the Future: From Physical to Phygital: The Gucci Project, LUISS Guido Carli, Master's Degree Thesis.
  • De La Flor, C. (2020). What’s Phygital in the Customer Experience?, https://www.wearemarketing.com/blog/whats-phygital-in-the-customer-experience.html , Erişim Tarihi: 26.01.2021.
  • Di Benedetto, G. (2020). Solutions for the Next Retail World: Phygital Retail, ARC III - Scuola del Design, Master Thesis.
  • Dinet, C. (2020). Phygital Retail: The Contact Center Has Never Been More Important, https://www.odigo.com/insights-news/blogs/phygital-retail-the-contact-center-has-never-been-more-important/ , Erişim Tarihi: 26.01.2021.
  • Drakos, L. (2020). Why Top Brands Are Obsessed With Phygital Marketing, https://www.process.st/phygital/ , Erişim Tarihi: 26.01.2021.
  • Duhan, P. ve Singh, A. (2019). M-commerce: Experiencing the Phygital Retail, CRC Press. ETRetail . (2020). Elevating Consumer Experience in a Phygital World, https://retail.economictimes.indiatimes.com/news/industry/elevating-consumer-experience-in-a-phygital-world/78406271 , Erişim Tarihi: 26.01.2021.
  • Everis US. (2018). Phygital: A New Dimension in Customer Experience, https://everisus.medium.com/phygital-a-new-dimension-in-customer-experience-40d940f1cb58 , Erişim Tarihi: 26.01.2021.
  • Gotter, A. (2021). What Is Phygital Marketing?, https://www.singlegrain.com/marketing-strategy/phygital-marketing/ , Erişim Tarihi: 26.01.2021.
  • https://asia.nikkei.com/Business/Fast-Retailing-to-adopt-smart-tags-for-swift-self-checkout (2015). Fast Retailing to Adopt Smart Tags for Swift Self-Checkout, Erişim Tarihi: 26.01.2021.
  • https://enterprisersproject.com/what-is-digital-transformation#:~:text=Digital%20transformation%20is%20the%20integration,and%20get%20comfortable%20with%20failure (2016). What is Digital Transformation?, Erişim Tarihi: 26.01.2021.
  • https://peertopeermarketing.co/phygital/ (2019). Phygital: The Definitive Guide for 2021+ Mindblowing Examples, Erişim Tarihi: 26.01.2021.
  • https://unctad.org/press-material/global-e-commerce-hits-256-trillion-latest-unctad-estimates (2020). Global e-Commerce Hits $25.6 Trillion – Latest UNCTAD Estimates, Erişim Tarihi: 26.01.2021.
  • https://www.accenture.com/_acnmedia/PDF-44/Accenture-Retail-Customer-Journey-Research-2017-Infographic.pdf (2017). Accenture Global Consumer Shopping Surver, Erişim Tarihi: 26.01.2021.
  • https://www.electronicid.eu/en/blog/post/face-recognition/en (2020). Face Recognition: How it Works and its Safety, Erişim Tarihi: 26.01.2021.
  • https://www.ibm.com/cloud/learn/speech-recognition (2020). Speech Recognition, Erişim Tarihi: 26.01.2021.
  • https://www.loreal.com/en/articles/makeup-virtual-try-on-maybelline/ (2021). Makeup Virtual Try-on Maybelline., Erişim Tarihi: 26.01.2021.
  • https://www.monigroup.com/article/top-10-brick-and-mortar-retail-statistics-you-must-know (2018). Top 10 Brick-And-Mortar Retail Statistics That You Must Know, Erişim Tarihi: 26.01.2021.
  • https://www.pulpstrategy.com/phygital-the-try-and-by-in-the-digital-world/ (2019). Phygital: The Try And By In The Digital World, Erişim Tarihi: 26.01.2021.
  • https://www.selligent.com/press/selligent-consumer-study-reveals-69-find-it-creepy-when-they-receive-ads-from-voice-assistants-based-on-unprompted-conversations (2019). Selligent Consumer Study Reveals 69% Find It Creepy When They Receive Ads from Voice Assistants Based on Unprompted Conversations, Erişim Tarihi: 26.01.2021.
  • https://www.selligent.com/press/connectedconsumer3rdedition (2020). Selligent Consumer Study Reports Seismic Shift in Consumer Spending Habits with 60% Prioritizing Purchase of Essential Items, Erişim Tarihi: 26.01.2021.
  • https://www.sqli-digital-experience.com/en/blog-en/phygital-how-digital-is-transforming-traditional-stores-and-the-customer-journey (2019). Phygital: How Digital is Transforming Traditional Stores and the Customer Journey, Erişim Tarihi: 26.01.2021.
  • https://www.statista.com/statistics/591181/global-augmented-virtual-reality-market-size/ (2021). Projected Size of the Augmented and Virtual Reality Market 2016-2024, Erişim Tarihi: 26.01.2021.
  • https://www.stmgoods.com/stm-app2/ (2020). Augmented Reality, Erişim Tarihi: 26.01.2021.
  • https://www.techasoft.com/post/what-is-phygital-marketing-and-how-will-it-help-your-business (2020). What Is Phygital Marketing? And How Will It Help Your Business, Erişim Tarihi: 26.01.2021.
  • https://www.tecnauk.com/phygital-retail-5-innovative-technologies-for-retailers/ (2020). 5 Incredible Phygital Retail Technologies Shaping the World of Retail as We Know It, Erişim Tarihi: 26.01.2021.
  • https://www.thinkwithgoogle.com/feature/path-to-purchase-search-behavior/ (2020). How Search Enables People to Create a Unique Path to Purchase, Erişim Tarihi: 26.01.2021.
  • https://translate.google.com/?sl=en&tl=tr&text=Phygital%20Marketing%3A%20Blending%20online%20and%20offline%20communication&op=translate (2019). Phygital Marketing: Blending Online and Offline Communication, Erişim Tarihi: 26.01.2021.
  • Jaffery, R. (2018). Learn How a Phygital Strategy Can Help Grow Your Business, https://www.forbes.com/sites/sap/2018/08/13/learn-how-a-phygital-strategy-can-help-grow-your-business/?sh=2ca16efa770a , Erişim Tarihi: 26.01.2021.
  • Jezerc, G. (2019). 71 Percent of Shoppers Are Spending More In-Store Than Online, According to New Survey, https://www.firstinsight.com/press-releases/71-percent-of-shoppers-are-spending-more-in-store-than-online-according-to-new-survey , Erişim Tarihi: 26.01.2021.
  • Jiang, B. ve Yao, X. (2006). Location-Based Services and GIS in Perspective, Computers Environment and Urban Systems, 30(6), 712-725.
  • Juels, A. ve Weis, S. (2009). Defining Strong Privacy for RFID, ACM Transactions on Information and System Security (TISSEC), 13(1), 1-23.
  • Kieseberg, P., Leithner, M., Mulazzani, M., Munroe, L., Schrittwieser, S., Sinha, M. ve Weippl, E. (2010). QR Code Security, Proceedings of the 8th International Conference on Advances in Mobile Computing and Multimedia, 430-435.
  • Kinniburgh, L. (2020). The Complete Guide to Phygital Marketing, https://www.outsourcedimagination.com/post/the-complete-guide-to-phygital-marketing ,Erişim Tarihi: 26.01.2021.
  • Klopfer, E. ve Squire, K. (2007). Environmental Detectives-The Development of an Augmented Reality Platform for Environmental Simulation, Educational Technology Research and Development, 56(2), 203-228.
  • Lee, J. (2020). Going Phygital: 7 Lessons From Brands, https://www.adroll.com/blog/growth-marketing/going-phygital-7-lessons-from-brands ,Erişim Tarihi: 26.01.2021.
  • Li, A. ve Xu, Y. (2020). A Study of Chinese Consumers’ Adoption Behaviour Toward Virtual Fitting Rooms, International Journal of Fashion Design, Technology and Education, 1-10.
  • Mandal, S. (2013). Brief Introduction of Virtual Reality & its Challenges, International Journal of Scientific & Engineering Research, 4 (4), 304-309.
  • Mansour, K. (2020). Infographic-Phygital Marketing Trends, https://earlymetrics.com/infographic-phygital-marketing-trends/ ,Erişim Tarihi: 26.01.2021.
  • Mechan, J. (2020). Phygital Phenomenon as a Fashion Concept, Digital Fashion Innovation (DFI) e-Symposium, Manchester Metropolitan University.
  • Moore, N. (2020). What is Phygital Retail? Physical and Digital Retail, Together, https://www.thestorefront.com/mag/what-is-phygital-retail-physical-and-digital-retail-together/ ,Erişim Tarihi: 26.01.2021.
  • Moravcikova, D. ve Kliestikova, J. (2017). Brand Building with Using Phygital Marketing Communication, Journal of Economics, Business and Management, 5(3),148-153.
  • Motamedi , A., Soltani, M., Setayeshgar, S. ve Hammad , A. (2016). Extending IFC to Incorporate Information of RFID Tags Attached to Building Elements, Advanced Engineering Informatics, 30, 39-53.
  • Mustajbasic, A. (2018). Introducing an E-Marketplace and Phygital Store to the Swiss Market: The Key Success Factors for the Fashion Industry in Switzerland, Haute Ecole de Gestion de Genève, Bachelor Project .
  • Mustaphi, B. (2020). Digital Marketing Strategies for Effective Customer Relationship Management, Journal of Modern Accounting and Auditing, 16(8), 376-384.
  • Naffa, M. (2020). MAC Cosmetics Launces Augmented Reality Makeovers, https://www.graziame.com/style/beauty/mac-cosmetics-launches-augmented-reality-makeovers , Erişim Tarihi: 26.01.2021.
  • Negametzyanov, A., Lau, S. ve Ng, C. (2015). Web-based Interactive Form Generator for Public Kiosks, 2015 IEEE Conference on Open Systems (ICOS), IEEE, 108-113. Ng-Kruelle, G., Swatman, P., Rebne, D. ve Hampe, F. (2002). The Price of Convenience: Privacy and Mobile Commerce, Quarterly Journal of Electronic Commerce, 3(3), 273-285.
  • Nofal, E., Reffat, R. ve Moere, A. (2017). Phygital Heritage: an Approach for Heritage Communication, Coimbra, Portugal, Proceedings of the 3rd Annual International Conference of the Immersive Learning Research Network (iLRN2017), Eslam Nofal, Phygital Heritage Communicating Built Heritage Information through the Integration of Digital Technology into Physical Reality, 220-229, KU Leuven, PhD Thesis.
  • Oakes, A. (2020). In the Face of Digital Fatigue, Let’s Get Phygital, https://newdigitalage.co/2020/04/29/in-the-face-of-digital-fatigue-lets-get-phygital/ , Erişim Tarihi: 26.01.2021.
  • Pachoulakis, I. ve Kapetanakis, K. (2012). Augmented Reality Platforms for Virtual Fitting Rooms, The International Journal of Multimedia & Its Applications, 4(4), 35-46.
  • Pettai, S. (2020). Phygital: How Digital Is Shaping Physical Retail Experiences, https://www.uxconnections.com/phygital-how-digital-is-shaping-physical-retail-experiences-examples/ ,Erişim Tarihi: 26.01.2021.
  • Purcarea, T. (2018). The Future of Retail Impacted by the Smart Phygital Era, Romanian Distribution Committee Magazine, 9 (3), 34-46.
  • Rana, M. (2020). What is Phygital Marketing?, https://webkul.com/blog/what-is-phygital-marketing/ , Erişim Tarihi: 26.01.2021.
  • Rao, B. ve Minakakis, L. (2003). Evolution of Mobile Location-based Services, Communications of the ACM, 46(12), 61-65.
  • Rayome, A. (2018). How Sephora is Leveraging AR and AI to Transform Retail and Help Customers Buy Cosmetics, https://www.techrepublic.com/article/how-sephora-is-leveraging-ar-and-ai-to-transform-retail-and-help-customers-buy-cosmetics/ , Erişim Tarihi: 26.01.2021.
  • Regevsky, E. (2021). Phygital, the 360 Experience for Your Customers, https://sbshoppingbasket.com/blog/phygital-the-360-experience-for-your-customers/?lang=en , Erişim Tarihi: 26.01.2021.
  • Rouillard, J. (2008). Contextual QR Codes, The Third International Multi-Conference on Computing in the Global Information Technology (iccgi 2008), IEEE, 50-55.
  • Sarkar, S., Shinde, R., Thakare, P., Dhomne, N. ve Bhakare, K. (2014). Integration of Touch Technology in Restaurants using Android, International Journal of Computer Science and Mobile Computing, 3 (2), 721 – 728.
  • Sauter, D., ve Simonnet, R. (2019). Embracing The Phygital World, https://www.envano.com/2019/09/embracing-the-phygital-world/ , Erişim Tarihi: 26.01.2021.
  • Shaw, M. (2017). Timberland Blends Physical and Digital Customer Experiences., https://www.customerinsightgroup.com/marketinglibrary/customer-experience-management/timberland-blends-physical-and-digital-customer-experiences , Erişim Tarihi: 26.01.2021.
  • Soon, T. (2008). QR Code, Synthesis Journal, 59-78.
  • Sorensen, K. (2020). Phygital: The New Marketing Frontier, https://www.konstructdigital.com/marketing-strategy/phygital-marketing/ , Erişim Tarihi: 26.01.2021.
  • Statler, S. (2016). Barcodes, QR Codes, NFC, and RFID, Beacon Technologies, 317-331.
  • Sterling, G. (2015). Survey: 90 Percent Of Retail Shoppers Use Smartphones In Stores, https://marketingland.com/survey-90-percent-of-retail-shoppers-use-smartphones-in-stores-135759 , Erişim Tarihi: 26.01.2021.
  • Taylor, E. (2016). Mobile Payment Technologies in Retail; A Review of Potential Benefits and Risks, International Journal of Retail and Distribution Management, 44 (2), 159-177.
  • The National Retail Federation. (2020). Consumer View Winter 2020, https://cdn.nrf.com/sites/default/files/2020-01/cv8-convenience-final-jan-9-2020.pdf Erişim Tarihi: 26.01.2021.
  • Van Der Heijden, H. (2002). Factors Affecting the Successful Introduction of Mobile Payment System, BLED 2002 Proceedings, 430-443.
  • Van Tichelen, B. (2019). The Role and Opportunities of Phygital in the Digital Omni-Channel Strategy, Louvain School of Management, Université Catholique de Louvain, http://hdl.handle.net/2078.1/thesis:21074, Master Thesis.
  • Vercesi, R. (2020). 8 Steps to Begin Your Digital Transformation Journey ,https://www.thirdrepublic.com/: https://www.thirdrepublic.com/blog/8-steps-digital-transformation-journey , Erişim Tarihi: 26.01.2021.
  • Walker, G. (2015). Touch Displays, Handbook of Digital Imaging, 1-65.
  • Weizs, A. (2019). What is Voice Recognition Used for and How Does it Work?, https://verbit.ai/what-is-voice-recognition-used-for-and-how-does-it-work/ , Erişim Tarihi: 26.01.2021.
  • Wu, H.-K., Lee, S.-Y., Chang, H.-Y., ve Liang, J.-C. (2013). Current Status, Opportunities and Challenges of Augmented Reality in Education, Computers & Education, 62, 41-49.
  • Yang, S. ve Xiong, G. (2019). Try It On! Contingency Effects of Virtual Fitting Rooms, Journal of Management Information Systems, 36(3), 789-822.
  • Yoh, M. (2001). The Reality of Virtual Reality, Proceedings Seventh International Conference on Virtual Systems and Multimedia, 1-9.
  • Zurlo, F., Arquilla, V., Carella, G. ve Tamburello, M. (2018). Designing Acculturated Phygital Experiences, Cumulus Conference Proceedings Wuxi 2018-Diffused Transition & Design Opportunities, 153-164.
Toplam 93 adet kaynakça vardır.

Ayrıntılar

Birincil Dil Türkçe
Bölüm Araştırma Makaleleri
Yazarlar

Yasemin Gedik 0000-0002-1166-3227

Yayımlanma Tarihi 31 Ağustos 2021
Yayımlandığı Sayı Yıl 2021 Cilt: 3 Sayı: 2

Kaynak Göster

APA Gedik, Y. (2021). PAZARLAMADA YENİ BİR DÖNEM: FİJİTAL PAZARLAMA. Hacettepe Üniversitesi Sosyal Bilimler Dergisi, 3(2), 99-131.