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A STUDY ON CHANGING CONSUMER IDENTITIES, PREFERENCES, AND ATTITUDES IN THE POSTMODERN ERA THROUGH DIGITAL EXPERIENCES

Yıl 2024, Cilt: 23 Sayı: 50, 1935 - 1967, 30.09.2024
https://doi.org/10.46928/iticusbe.1385079

Öz

Over the past thirty years in particular, we have witnessed a technological revolution, with the construction of a human-made digital universe. One of the biggest differences that emerged during this period, known as the postmodern era, is that the concept of self has perhaps transformed into an object initially ever; It turned into a product that is produced and marketed. Purpose: To participate in this emerging future and add to the literature on this matter, my study focuses to identify the possible digital consumer behaviors and experiences of contemporary consumer identities in the virtual realm - the metaverse. Method: Statistical evaluation was conducted using LISREL 8.7 and SPSS 25.0 applications. Each variable was evaluated as a separate scale, and a thorough examination was conducted to determine the validity and reliability of all scales individually. Structural equation models were used to examine the findings of the research hypotheses, normal distribution analyses and measures of central tendency were utilized to assess the obtained data distribution. Findings: Using a broad scope of customer experience in traditional and digital areas, we've created a detailed conceptual model for online customer experience. We analyzed data from online interactions, investigated attitudes towards reusing digital applications based on these experiences, and uncovered connections among the components and outcomes of digital user satisfaction. Originality: By combining three models, a single model was developed in the study, and consumers' attitudes towards digital usage were examined from different perspectives. The study investigated the effects of consumers' cognitive and emotional experiences in virtual environments, the characteristics of the environment and devices, perceived benefits and satisfaction, and environmental factors on their attitudes, thereby contributing to the identification of the elements necessary for digital purchase and usage.

Kaynakça

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POSTMODERN DÖNEMDE DİJİTAL DENEYİMLER IŞIĞINDA DEĞİŞEN TÜKETİCİ KİMLİK, TERCİH VE TUTUMLARI ÜZERİNE BİR ARAŞTIRMA

Yıl 2024, Cilt: 23 Sayı: 50, 1935 - 1967, 30.09.2024
https://doi.org/10.46928/iticusbe.1385079

Öz

Hayatlarımızda özellikle son otuz yıldır, teknolojik bir devrim yaşanmakta olup insan yapımı dijital bir evren inşa edilmektedir. 20. yüzyılda bilgisayarlar ve internetle başlayan süreç, üretimlerin artık robotlar tarafından yapılmasına, yapay zekanın ortaya çıkmasına, üretimlerin üç boyutlu yazıcılarla evlere inmesine, büyük miktardaki veri yığınlarının, yapılan analizlerle amaca yönelik olarak işlenip değerlendirilmesine evrilerek hayatlarımızın her bir noktasında yer bulan dijitalleşme sayesinde bugün artık söz konusu dijital evren inşasının tüm ön aşamaları tamamlanmış durumdadır. İçinde bulunduğumuz ve postmodern dönem olarak bilinen bu dönemde ortaya çıkan en büyük farklılıklardan bir tanesi benliğin belki de ilk kez bir nesneye dönüşmüş olması; üretilen, pazarlanan bir ürüne dönüşmesidir. Amaç: Tüketici taleplerine göre üretim yeniden şekillenmiş; fizyolojik ihtiyaçların karşılamasının yanı sıra psikolojik ve sosyolojik ihtiyaçlarının da dikkate alınmaları birer gereklilik olmuştur. Yüksek teknolojilerle yaratılmakta olan gelecekte yer alabilmek ve literatüre bu anlamda katkı sağlamak adına günümüz tüketici benliklerinin sanal evrendeki olası dijital tüketici davranış ve deneyimlerinin belirlenmesine katkı sağlaması amaçlanmıştır. Yöntem: Çalışma verileri LİSREL 8.7 ve SPSS 25.0 ile değerlendirilmiştir; her bir değişken ayrı birer ölçek olarak kabul edilerek ayrı ayrı geçerlilik ve güvenirlilikleri incelenmiştir. Hipotezler çıktılarının araştırılmasında yapısal eşitlik modeli kullanılmış, sağlanan sonuçların dağılımları için normal dağılım analizlerinden ve merkezi eğilim değerlendirmelerinden faydalanılmıştır. Bulgular: Müşteri deneyimine yönelik geleneksel/dijital alanlardaki geniş literatürden yararlanılarak, çevrimiçi deneyimlerden elde edilen verilerin analizi ile çevrimiçi müşteri deneyimine yönelik kapsamlı bir kavramsal model geliştirilmiş ve dijital uygulamaların bu deneyimlere göre tekrar kullanımlarına yönelik tutumlar araştırılmış, çevrimiçi müşteri deneyiminin bileşenleri ve sonuçları arasındaki bağlantılar ortaya koyulmuştur. Özgünlük: Çalışmada üç model bir arada kullanılarak bir model oluşturulmuş, tüketicilerin dijital ortamdaki kullanıma yönelim tutumları farklı yönlerden incelenmiştir. Tüketicilerin sanal ortamlarda kazandıkları bilişsel ve duygusal deneyimlerinin, ortamın ve cihazların niteliklerinin, algılanan faydanın ve memnuniyetin ve çevresel unsurların tutumlarına yönelik etkileri incelenmiş bu sayede dijital satın alım ve kullanım için gerekli olan unsurların belirlenmesine katkı sağlamıştır.

Kaynakça

  • Agarwal, R., & Karahanna, E. (2000). Time flies when you're having fun: Cognitive absorption and beliefs about information technology usage. MIS Quarterly, 24(4), s. 665-694.
  • Agarwal, R., & Prasad, J. (1997). The role of innovation characteristics and perceived voluntariness in the acceptance of information technologies. Decision Sciences, 28(3), s. 557-582.
  • Ahuja, M., Gupta, B., & & Raman, P. (2003). An empirical investigation of online consumer purchasing behavior. Communications of the ACM, 46(12), s. 145-151.
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  • Verhoef, P. C., Lemon, K. N., Parasuraman, A., Roggeveen, A., Tsiros, M., & Schlesinger, L. A. (2009). Customer experience creation: Determinants, dynamics and management strategies. Journal of Retailing, 85(1), s. 31-41.
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  • Vishwanath, A., & Goldhaber, G. M. (2003). An examination of the factors contributing to adoption decisions among late-diffused technology products. New Media & Society, 5(4), s. 547-572.
  • Wang, W. T., & Li, H. M. (2012). Factors influencing mobile services adoption: A brand‐equity perspective. Internet Research, 22(2), s. 142-179.
  • Wenwei, T., & Tongtong, Z. (2010). An Empirical Research on Influencing Factors of Customer Experience of Retail Industry Aiming to Improve Customer Satisfaction: Taking Supermarket as an Example. D. Mingran, & Y. Jianmu (Dü.), Proceedings of the 7th International Conference on Innovation and Management içinde (s. 846-850). Wuhan: Wuhan University of Technology Press.
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  • Zajonc, R. B. (1980). Feeling and thinking: Preferences need no inferences. American Psychologist, 35(2), s. 151-175.
Toplam 105 adet kaynakça vardır.

Ayrıntılar

Birincil Dil Türkçe
Konular Pazarlama Yönetimi
Bölüm Araştırma Makalesi
Yazarlar

Cenk Altun 0009-0009-6297-3178

Figen Yıldırım 0000-0002-9247-2245

Erken Görünüm Tarihi 30 Eylül 2024
Yayımlanma Tarihi 30 Eylül 2024
Gönderilme Tarihi 8 Ocak 2024
Kabul Tarihi 20 Eylül 2024
Yayımlandığı Sayı Yıl 2024 Cilt: 23 Sayı: 50

Kaynak Göster

APA Altun, C., & Yıldırım, F. (2024). POSTMODERN DÖNEMDE DİJİTAL DENEYİMLER IŞIĞINDA DEĞİŞEN TÜKETİCİ KİMLİK, TERCİH VE TUTUMLARI ÜZERİNE BİR ARAŞTIRMA. İstanbul Ticaret Üniversitesi Sosyal Bilimler Dergisi, 23(50), 1935-1967. https://doi.org/10.46928/iticusbe.1385079