The aim of this study is to examine the relation between digital game addictions of high school students and their loneliness levels. The study was conducted using the relational screening model. The population of the research consists of students in Anatolian, Vocational and Technical, Fine Arts and Sports high schools, which are located in Beykoz and Ataşehir districts of Istanbul and affiliated to the Ministry of National Education, and the sampling consists of 779 high school students selected from this population using convenience sampling method. “Digital Game Addiction Scale”, “UCLA Loneliness Scale” and “Personal Information Form” were used as data collection tools in the study. Descriptive statistics, independent groups t-test, one-way variance analysis (ANOVA) and Pearson correlation analysis were applied to the collected data. When the research findings are examined, digital game addiction scores were found to differ significantly (p<.05) according to gender and school type. The loneliness level scores in the study were found to differ significantly (p<.05) according to the school type; while they do not differ significantly (p>.05) according to gender. Finally, it was found that there was a positive low level of significant relation between digital game addiction and loneliness levels of licensed sports players and non-sports players (p<.05). It was also found that the whole sample group had a positive low level of significant relation between digital game addiction and levels of loneliness (p<.05).
Birincil Dil | İngilizce |
---|---|
Konular | Spor Hekimliği |
Bölüm | Araştırma Makaleleri |
Yazarlar | |
Yayımlanma Tarihi | 31 Ekim 2021 |
Yayımlandığı Sayı | Yıl 2021 Cilt: 10 Sayı: 4 |